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<a href="_render_object_8h.html">浏览该文件的文档.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="preprocessor">#pragma once</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_object_8h.html">Object.h</a>&quot;</span></div>
<div class="line"><a name="l00003"></a><span class="lineno"><a class="line" href="struct_c_u_s_t_o_m_v_e_r_t_e_x1.html">    3</a></span>&#160;<span class="keyword">struct </span><a class="code" href="struct_c_u_s_t_o_m_v_e_r_t_e_x1.html">CUSTOMVERTEX1</a></div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;{</div>
<div class="line"><a name="l00005"></a><span class="lineno"><a class="line" href="struct_c_u_s_t_o_m_v_e_r_t_e_x1.html#a5349b065d6091d975706e5d06123db40">    5</a></span>&#160;    D3DXVECTOR3 <a class="code" href="struct_c_u_s_t_o_m_v_e_r_t_e_x1.html#a5349b065d6091d975706e5d06123db40">pos</a>;</div>
<div class="line"><a name="l00006"></a><span class="lineno"><a class="line" href="struct_c_u_s_t_o_m_v_e_r_t_e_x1.html#a627e1b887052f3410962d088d42a27ff">    6</a></span>&#160;    D3DXVECTOR3 <a class="code" href="struct_c_u_s_t_o_m_v_e_r_t_e_x1.html#a627e1b887052f3410962d088d42a27ff">normal</a>;</div>
<div class="line"><a name="l00007"></a><span class="lineno"><a class="line" href="struct_c_u_s_t_o_m_v_e_r_t_e_x1.html#a6361253fde3a748ab260f2947f79ae7b">    7</a></span>&#160;    DWORD <a class="code" href="struct_c_u_s_t_o_m_v_e_r_t_e_x1.html#a6361253fde3a748ab260f2947f79ae7b">color</a>;</div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;};</div>
<div class="line"><a name="l00009"></a><span class="lineno"><a class="line" href="struct_c_u_s_t_o_m_v_e_r_t_e_x.html">    9</a></span>&#160;<span class="keyword">struct </span><a class="code" href="struct_c_u_s_t_o_m_v_e_r_t_e_x.html">CUSTOMVERTEX</a></div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;{</div>
<div class="line"><a name="l00011"></a><span class="lineno"><a class="line" href="struct_c_u_s_t_o_m_v_e_r_t_e_x.html#a31ba7c830c0c96f84122303cba020e0e">   11</a></span>&#160;    D3DXVECTOR3 <a class="code" href="struct_c_u_s_t_o_m_v_e_r_t_e_x.html#a31ba7c830c0c96f84122303cba020e0e">pos</a>;</div>
<div class="line"><a name="l00012"></a><span class="lineno"><a class="line" href="struct_c_u_s_t_o_m_v_e_r_t_e_x.html#ad2f95d0362678922b187f36b47f0eec8">   12</a></span>&#160;    DWORD <a class="code" href="struct_c_u_s_t_o_m_v_e_r_t_e_x.html#ad2f95d0362678922b187f36b47f0eec8">color</a>;</div>
<div class="line"><a name="l00013"></a><span class="lineno"><a class="line" href="struct_c_u_s_t_o_m_v_e_r_t_e_x.html#a90d3f3fd6ff7c6c3de943ebbf8290a63">   13</a></span>&#160;    D3DXVECTOR2 <a class="code" href="struct_c_u_s_t_o_m_v_e_r_t_e_x.html#a90d3f3fd6ff7c6c3de943ebbf8290a63">texUV</a>;</div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;};</div>
<div class="line"><a name="l00015"></a><span class="lineno"><a class="line" href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html">   15</a></span>&#160;<span class="keyword">struct </span><a class="code" href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html">CUSTOMVERTEX2</a><span class="comment">//客户纹理 texture 缩写</span></div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;{</div>
<div class="line"><a name="l00017"></a><span class="lineno"><a class="line" href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html#ab64478788c3b704942393743118d9b7f">   17</a></span>&#160;    D3DXVECTOR3 <a class="code" href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html#ab64478788c3b704942393743118d9b7f">pos</a>;</div>
<div class="line"><a name="l00018"></a><span class="lineno"><a class="line" href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html#aff823f1831e9d4f4eab0bf1985847a17">   18</a></span>&#160;    D3DXVECTOR3 <a class="code" href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html#aff823f1831e9d4f4eab0bf1985847a17">normal</a>;</div>
<div class="line"><a name="l00019"></a><span class="lineno"><a class="line" href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html#af8f5943c3218cf2fb7853ea37cbb7613">   19</a></span>&#160;    DWORD <a class="code" href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html#af8f5943c3218cf2fb7853ea37cbb7613">color</a>;</div>
<div class="line"><a name="l00020"></a><span class="lineno"><a class="line" href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html#af4e9e4038fe93841ba868b8b51fb6058">   20</a></span>&#160;    D3DXVECTOR2 <a class="code" href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html#af4e9e4038fe93841ba868b8b51fb6058">texUV</a>;</div>
<div class="line"><a name="l00021"></a><span class="lineno"><a class="line" href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html#aa2f160b537b95f016aed7649b796bbb1">   21</a></span>&#160;    D3DXVECTOR2 <a class="code" href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html#aa2f160b537b95f016aed7649b796bbb1">texUV2</a>;</div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;};</div>
<div class="line"><a name="l00023"></a><span class="lineno"><a class="line" href="_render_object_8h.html#ae72cd3532a37344f72a9b21a74ce61b4">   23</a></span>&#160;<span class="preprocessor">#define D3DXFVF_CUSTOMVERTEX   D3DFVF_XYZ|D3DFVF_DIFFUSE|D3DFVF_TEX1</span></div>
<div class="line"><a name="l00024"></a><span class="lineno"><a class="line" href="_render_object_8h.html#a13a0b32d127c137c22ac4bcd2a5bc724">   24</a></span>&#160;<span class="preprocessor">#define D3DXFVF_CUSTOMVERTEX1   D3DFVF_XYZ|D3DFVF_DIFFUSE|D3DFVF_NORMAL</span></div>
<div class="line"><a name="l00025"></a><span class="lineno"><a class="line" href="_render_object_8h.html#a8a412293c4c7d6237fd2bc71beba3c16">   25</a></span>&#160;<span class="preprocessor">#define D3DXFVF_CUSTOMVERTEX2   D3DFVF_XYZ|D3DFVF_DIFFUSE|D3DFVF_TEX2|D3DFVF_NORMAL</span></div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;</div>
<div class="line"><a name="l00027"></a><span class="lineno"><a class="line" href="class_c_render_object.html">   27</a></span>&#160;<span class="keyword">class </span><a class="code" href="class_c_render_object.html">CRenderObject</a> :</div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;    <span class="keyword">public</span> <a class="code" href="class_c_object.html">CObject</a></div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;{</div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="keyword">public</span>:</div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;    <a class="code" href="class_c_render_object.html#a9df40d8ad7f3bb8092450ced8c60849d">CRenderObject</a>();</div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;    <a class="code" href="class_c_render_object.html#ae608c6ccece8eab47d595c5784d71a5b">~CRenderObject</a>();</div>
<div class="line"><a name="l00033"></a><span class="lineno"><a class="line" href="class_c_render_object.html#ab2fb84e352d06d7fa4f3ea56b25d5950">   33</a></span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_c_render_object.html#ab2fb84e352d06d7fa4f3ea56b25d5950">SetWorldMatrix</a>(D3DXMATRIX mat) { <a class="code" href="class_c_render_object.html#a254a10ec9da5db645d390144c65f7c2e">matWorld</a> = mat; }</div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;    D3DXMATRIX&amp;   <a class="code" href="class_c_render_object.html#a9402eca43443388330e4ac11e2cb360e">GetmatWorld</a>();</div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;    D3DXVECTOR3&amp;  <a class="code" href="class_c_render_object.html#a911d5941a5527edc688fbb8ddb8fe30b">GetRightDir</a>();</div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;    D3DXVECTOR3&amp;  <a class="code" href="class_c_render_object.html#a5bd882735f01b7212015e19bf52d3f5d">GetUpDir</a>();</div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;    D3DXVECTOR3&amp;  <a class="code" href="class_c_render_object.html#ac55146b0e829e33d4989948742d7ff53">GetForwordDir</a>();</div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;    D3DXVECTOR3&amp;  <a class="code" href="class_c_render_object.html#a7005140389f506134a23829ca4b573c0">GetCurrentDir</a>();</div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_c_render_object.html#adefbff18a65977441034ce5541754007">SetmatWorld</a>();</div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_c_render_object.html#aeba59ceb2e7a8bb34101f7bec3f0686b">SetRightDir</a>(D3DXVECTOR3 dir);</div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_c_render_object.html#a5e31fb188cb9c8fe64555f87d3244dca">SetUpDir</a>(D3DXVECTOR3 dir);</div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_c_render_object.html#a9d6164cf09a88fdbe56597a8be1615e8">SetForwordDir</a>(D3DXVECTOR3 dir);</div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_c_render_object.html#afa62897a70c1640a7fcfa30951fe77f3">SetCurrentDir</a>(D3DXVECTOR3 dir);</div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;</div>
<div class="line"><a name="l00045"></a><span class="lineno"><a class="line" href="class_c_render_object.html#a50930ed3c0741e536dd09f476cb6b485">   45</a></span>&#160;    D3DXMATRIX <a class="code" href="class_c_render_object.html#a50930ed3c0741e536dd09f476cb6b485">GetWorldMatrix</a>() { <span class="keywordflow">return</span> <a class="code" href="class_c_render_object.html#a254a10ec9da5db645d390144c65f7c2e">matWorld</a>; }</div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;<span class="keyword">protected</span>:</div>
<div class="line"><a name="l00047"></a><span class="lineno"><a class="line" href="class_c_render_object.html#a254a10ec9da5db645d390144c65f7c2e">   47</a></span>&#160;    D3DXMATRIX   <a class="code" href="class_c_render_object.html#a254a10ec9da5db645d390144c65f7c2e">matWorld</a>;</div>
<div class="line"><a name="l00048"></a><span class="lineno"><a class="line" href="class_c_render_object.html#a4dcc92e2eb114dcdbd8c428fa9d3a100">   48</a></span>&#160;    D3DXVECTOR3  <a class="code" href="class_c_render_object.html#a4dcc92e2eb114dcdbd8c428fa9d3a100">RightDir</a>;</div>
<div class="line"><a name="l00049"></a><span class="lineno"><a class="line" href="class_c_render_object.html#a8fdb0c2fd7dbe67bed8e7cf3eb92c1ca">   49</a></span>&#160;    D3DXVECTOR3  <a class="code" href="class_c_render_object.html#a8fdb0c2fd7dbe67bed8e7cf3eb92c1ca">UpDir</a>;</div>
<div class="line"><a name="l00050"></a><span class="lineno"><a class="line" href="class_c_render_object.html#a385bad3b06720c6d9666a639dc2dcc5f">   50</a></span>&#160;    D3DXVECTOR3  <a class="code" href="class_c_render_object.html#a385bad3b06720c6d9666a639dc2dcc5f">ForwordDir</a>;</div>
<div class="line"><a name="l00051"></a><span class="lineno"><a class="line" href="class_c_render_object.html#a7eb4b1967739e7b0431cd5749ab8f7d7">   51</a></span>&#160;    D3DXVECTOR3  <a class="code" href="class_c_render_object.html#a7eb4b1967739e7b0431cd5749ab8f7d7">CurrentDir</a>;<span class="comment">//人物当前的水平朝向</span></div>
<div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="class_c_render_object.html#ab61b501c6e19eb15286bc7431b4f6459">   52</a></span>&#160;    LPDIRECT3DDEVICE9 <a class="code" href="class_c_render_object.html#ab61b501c6e19eb15286bc7431b4f6459">m_pDeive</a>;</div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;};</div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;</div>
<div class="ttc" id="struct_c_u_s_t_o_m_v_e_r_t_e_x2_html_aa2f160b537b95f016aed7649b796bbb1"><div class="ttname"><a href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html#aa2f160b537b95f016aed7649b796bbb1">CUSTOMVERTEX2::texUV2</a></div><div class="ttdeci">D3DXVECTOR2 texUV2</div><div class="ttdef"><b>Definition:</b> RenderObject.h:21</div></div>
<div class="ttc" id="class_c_render_object_html_a9df40d8ad7f3bb8092450ced8c60849d"><div class="ttname"><a href="class_c_render_object.html#a9df40d8ad7f3bb8092450ced8c60849d">CRenderObject::CRenderObject</a></div><div class="ttdeci">CRenderObject()</div><div class="ttdef"><b>Definition:</b> RenderObject.cpp:5</div></div>
<div class="ttc" id="struct_c_u_s_t_o_m_v_e_r_t_e_x2_html"><div class="ttname"><a href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html">CUSTOMVERTEX2</a></div><div class="ttdef"><b>Definition:</b> RenderObject.h:15</div></div>
<div class="ttc" id="class_c_render_object_html_a7eb4b1967739e7b0431cd5749ab8f7d7"><div class="ttname"><a href="class_c_render_object.html#a7eb4b1967739e7b0431cd5749ab8f7d7">CRenderObject::CurrentDir</a></div><div class="ttdeci">D3DXVECTOR3 CurrentDir</div><div class="ttdef"><b>Definition:</b> RenderObject.h:51</div></div>
<div class="ttc" id="class_c_render_object_html_a8fdb0c2fd7dbe67bed8e7cf3eb92c1ca"><div class="ttname"><a href="class_c_render_object.html#a8fdb0c2fd7dbe67bed8e7cf3eb92c1ca">CRenderObject::UpDir</a></div><div class="ttdeci">D3DXVECTOR3 UpDir</div><div class="ttdef"><b>Definition:</b> RenderObject.h:49</div></div>
<div class="ttc" id="class_c_render_object_html_ab61b501c6e19eb15286bc7431b4f6459"><div class="ttname"><a href="class_c_render_object.html#ab61b501c6e19eb15286bc7431b4f6459">CRenderObject::m_pDeive</a></div><div class="ttdeci">LPDIRECT3DDEVICE9 m_pDeive</div><div class="ttdef"><b>Definition:</b> RenderObject.h:52</div></div>
<div class="ttc" id="class_c_render_object_html"><div class="ttname"><a href="class_c_render_object.html">CRenderObject</a></div><div class="ttdef"><b>Definition:</b> RenderObject.h:27</div></div>
<div class="ttc" id="class_c_render_object_html_adefbff18a65977441034ce5541754007"><div class="ttname"><a href="class_c_render_object.html#adefbff18a65977441034ce5541754007">CRenderObject::SetmatWorld</a></div><div class="ttdeci">void SetmatWorld()</div><div class="ttdef"><b>Definition:</b> RenderObject.cpp:36</div></div>
<div class="ttc" id="class_c_render_object_html_a5e31fb188cb9c8fe64555f87d3244dca"><div class="ttname"><a href="class_c_render_object.html#a5e31fb188cb9c8fe64555f87d3244dca">CRenderObject::SetUpDir</a></div><div class="ttdeci">void SetUpDir(D3DXVECTOR3 dir)</div><div class="ttdef"><b>Definition:</b> RenderObject.cpp:52</div></div>
<div class="ttc" id="struct_c_u_s_t_o_m_v_e_r_t_e_x1_html"><div class="ttname"><a href="struct_c_u_s_t_o_m_v_e_r_t_e_x1.html">CUSTOMVERTEX1</a></div><div class="ttdef"><b>Definition:</b> RenderObject.h:3</div></div>
<div class="ttc" id="class_c_render_object_html_a385bad3b06720c6d9666a639dc2dcc5f"><div class="ttname"><a href="class_c_render_object.html#a385bad3b06720c6d9666a639dc2dcc5f">CRenderObject::ForwordDir</a></div><div class="ttdeci">D3DXVECTOR3 ForwordDir</div><div class="ttdef"><b>Definition:</b> RenderObject.h:50</div></div>
<div class="ttc" id="struct_c_u_s_t_o_m_v_e_r_t_e_x1_html_a6361253fde3a748ab260f2947f79ae7b"><div class="ttname"><a href="struct_c_u_s_t_o_m_v_e_r_t_e_x1.html#a6361253fde3a748ab260f2947f79ae7b">CUSTOMVERTEX1::color</a></div><div class="ttdeci">DWORD color</div><div class="ttdef"><b>Definition:</b> RenderObject.h:7</div></div>
<div class="ttc" id="class_c_render_object_html_ac55146b0e829e33d4989948742d7ff53"><div class="ttname"><a href="class_c_render_object.html#ac55146b0e829e33d4989948742d7ff53">CRenderObject::GetForwordDir</a></div><div class="ttdeci">D3DXVECTOR3 &amp; GetForwordDir()</div><div class="ttdef"><b>Definition:</b> RenderObject.cpp:26</div></div>
<div class="ttc" id="struct_c_u_s_t_o_m_v_e_r_t_e_x_html_a31ba7c830c0c96f84122303cba020e0e"><div class="ttname"><a href="struct_c_u_s_t_o_m_v_e_r_t_e_x.html#a31ba7c830c0c96f84122303cba020e0e">CUSTOMVERTEX::pos</a></div><div class="ttdeci">D3DXVECTOR3 pos</div><div class="ttdef"><b>Definition:</b> RenderObject.h:11</div></div>
<div class="ttc" id="struct_c_u_s_t_o_m_v_e_r_t_e_x_html_a90d3f3fd6ff7c6c3de943ebbf8290a63"><div class="ttname"><a href="struct_c_u_s_t_o_m_v_e_r_t_e_x.html#a90d3f3fd6ff7c6c3de943ebbf8290a63">CUSTOMVERTEX::texUV</a></div><div class="ttdeci">D3DXVECTOR2 texUV</div><div class="ttdef"><b>Definition:</b> RenderObject.h:13</div></div>
<div class="ttc" id="class_c_render_object_html_a9402eca43443388330e4ac11e2cb360e"><div class="ttname"><a href="class_c_render_object.html#a9402eca43443388330e4ac11e2cb360e">CRenderObject::GetmatWorld</a></div><div class="ttdeci">D3DXMATRIX &amp; GetmatWorld()</div><div class="ttdef"><b>Definition:</b> RenderObject.cpp:14</div></div>
<div class="ttc" id="struct_c_u_s_t_o_m_v_e_r_t_e_x2_html_af4e9e4038fe93841ba868b8b51fb6058"><div class="ttname"><a href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html#af4e9e4038fe93841ba868b8b51fb6058">CUSTOMVERTEX2::texUV</a></div><div class="ttdeci">D3DXVECTOR2 texUV</div><div class="ttdef"><b>Definition:</b> RenderObject.h:20</div></div>
<div class="ttc" id="class_c_render_object_html_ae608c6ccece8eab47d595c5784d71a5b"><div class="ttname"><a href="class_c_render_object.html#ae608c6ccece8eab47d595c5784d71a5b">CRenderObject::~CRenderObject</a></div><div class="ttdeci">~CRenderObject()</div><div class="ttdef"><b>Definition:</b> RenderObject.cpp:10</div></div>
<div class="ttc" id="class_c_render_object_html_afa62897a70c1640a7fcfa30951fe77f3"><div class="ttname"><a href="class_c_render_object.html#afa62897a70c1640a7fcfa30951fe77f3">CRenderObject::SetCurrentDir</a></div><div class="ttdeci">void SetCurrentDir(D3DXVECTOR3 dir)</div><div class="ttdef"><b>Definition:</b> RenderObject.cpp:62</div></div>
<div class="ttc" id="class_c_render_object_html_a254a10ec9da5db645d390144c65f7c2e"><div class="ttname"><a href="class_c_render_object.html#a254a10ec9da5db645d390144c65f7c2e">CRenderObject::matWorld</a></div><div class="ttdeci">D3DXMATRIX matWorld</div><div class="ttdef"><b>Definition:</b> RenderObject.h:47</div></div>
<div class="ttc" id="class_c_render_object_html_aeba59ceb2e7a8bb34101f7bec3f0686b"><div class="ttname"><a href="class_c_render_object.html#aeba59ceb2e7a8bb34101f7bec3f0686b">CRenderObject::SetRightDir</a></div><div class="ttdeci">void SetRightDir(D3DXVECTOR3 dir)</div><div class="ttdef"><b>Definition:</b> RenderObject.cpp:47</div></div>
<div class="ttc" id="struct_c_u_s_t_o_m_v_e_r_t_e_x1_html_a5349b065d6091d975706e5d06123db40"><div class="ttname"><a href="struct_c_u_s_t_o_m_v_e_r_t_e_x1.html#a5349b065d6091d975706e5d06123db40">CUSTOMVERTEX1::pos</a></div><div class="ttdeci">D3DXVECTOR3 pos</div><div class="ttdef"><b>Definition:</b> RenderObject.h:5</div></div>
<div class="ttc" id="_object_8h_html"><div class="ttname"><a href="_object_8h.html">Object.h</a></div></div>
<div class="ttc" id="struct_c_u_s_t_o_m_v_e_r_t_e_x_html"><div class="ttname"><a href="struct_c_u_s_t_o_m_v_e_r_t_e_x.html">CUSTOMVERTEX</a></div><div class="ttdef"><b>Definition:</b> RenderObject.h:9</div></div>
<div class="ttc" id="class_c_render_object_html_a50930ed3c0741e536dd09f476cb6b485"><div class="ttname"><a href="class_c_render_object.html#a50930ed3c0741e536dd09f476cb6b485">CRenderObject::GetWorldMatrix</a></div><div class="ttdeci">D3DXMATRIX GetWorldMatrix()</div><div class="ttdef"><b>Definition:</b> RenderObject.h:45</div></div>
<div class="ttc" id="struct_c_u_s_t_o_m_v_e_r_t_e_x2_html_aff823f1831e9d4f4eab0bf1985847a17"><div class="ttname"><a href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html#aff823f1831e9d4f4eab0bf1985847a17">CUSTOMVERTEX2::normal</a></div><div class="ttdeci">D3DXVECTOR3 normal</div><div class="ttdef"><b>Definition:</b> RenderObject.h:18</div></div>
<div class="ttc" id="struct_c_u_s_t_o_m_v_e_r_t_e_x_html_ad2f95d0362678922b187f36b47f0eec8"><div class="ttname"><a href="struct_c_u_s_t_o_m_v_e_r_t_e_x.html#ad2f95d0362678922b187f36b47f0eec8">CUSTOMVERTEX::color</a></div><div class="ttdeci">DWORD color</div><div class="ttdef"><b>Definition:</b> RenderObject.h:12</div></div>
<div class="ttc" id="class_c_render_object_html_a911d5941a5527edc688fbb8ddb8fe30b"><div class="ttname"><a href="class_c_render_object.html#a911d5941a5527edc688fbb8ddb8fe30b">CRenderObject::GetRightDir</a></div><div class="ttdeci">D3DXVECTOR3 &amp; GetRightDir()</div><div class="ttdef"><b>Definition:</b> RenderObject.cpp:18</div></div>
<div class="ttc" id="class_c_render_object_html_a5bd882735f01b7212015e19bf52d3f5d"><div class="ttname"><a href="class_c_render_object.html#a5bd882735f01b7212015e19bf52d3f5d">CRenderObject::GetUpDir</a></div><div class="ttdeci">D3DXVECTOR3 &amp; GetUpDir()</div><div class="ttdef"><b>Definition:</b> RenderObject.cpp:22</div></div>
<div class="ttc" id="class_c_render_object_html_a4dcc92e2eb114dcdbd8c428fa9d3a100"><div class="ttname"><a href="class_c_render_object.html#a4dcc92e2eb114dcdbd8c428fa9d3a100">CRenderObject::RightDir</a></div><div class="ttdeci">D3DXVECTOR3 RightDir</div><div class="ttdef"><b>Definition:</b> RenderObject.h:48</div></div>
<div class="ttc" id="struct_c_u_s_t_o_m_v_e_r_t_e_x2_html_ab64478788c3b704942393743118d9b7f"><div class="ttname"><a href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html#ab64478788c3b704942393743118d9b7f">CUSTOMVERTEX2::pos</a></div><div class="ttdeci">D3DXVECTOR3 pos</div><div class="ttdef"><b>Definition:</b> RenderObject.h:17</div></div>
<div class="ttc" id="class_c_render_object_html_a7005140389f506134a23829ca4b573c0"><div class="ttname"><a href="class_c_render_object.html#a7005140389f506134a23829ca4b573c0">CRenderObject::GetCurrentDir</a></div><div class="ttdeci">D3DXVECTOR3 &amp; GetCurrentDir()</div><div class="ttdef"><b>Definition:</b> RenderObject.cpp:31</div></div>
<div class="ttc" id="struct_c_u_s_t_o_m_v_e_r_t_e_x2_html_af8f5943c3218cf2fb7853ea37cbb7613"><div class="ttname"><a href="struct_c_u_s_t_o_m_v_e_r_t_e_x2.html#af8f5943c3218cf2fb7853ea37cbb7613">CUSTOMVERTEX2::color</a></div><div class="ttdeci">DWORD color</div><div class="ttdef"><b>Definition:</b> RenderObject.h:19</div></div>
<div class="ttc" id="class_c_object_html"><div class="ttname"><a href="class_c_object.html">CObject</a></div><div class="ttdef"><b>Definition:</b> Object.h:7</div></div>
<div class="ttc" id="struct_c_u_s_t_o_m_v_e_r_t_e_x1_html_a627e1b887052f3410962d088d42a27ff"><div class="ttname"><a href="struct_c_u_s_t_o_m_v_e_r_t_e_x1.html#a627e1b887052f3410962d088d42a27ff">CUSTOMVERTEX1::normal</a></div><div class="ttdeci">D3DXVECTOR3 normal</div><div class="ttdef"><b>Definition:</b> RenderObject.h:6</div></div>
<div class="ttc" id="class_c_render_object_html_a9d6164cf09a88fdbe56597a8be1615e8"><div class="ttname"><a href="class_c_render_object.html#a9d6164cf09a88fdbe56597a8be1615e8">CRenderObject::SetForwordDir</a></div><div class="ttdeci">void SetForwordDir(D3DXVECTOR3 dir)</div><div class="ttdef"><b>Definition:</b> RenderObject.cpp:57</div></div>
<div class="ttc" id="class_c_render_object_html_ab2fb84e352d06d7fa4f3ea56b25d5950"><div class="ttname"><a href="class_c_render_object.html#ab2fb84e352d06d7fa4f3ea56b25d5950">CRenderObject::SetWorldMatrix</a></div><div class="ttdeci">void SetWorldMatrix(D3DXMATRIX mat)</div><div class="ttdef"><b>Definition:</b> RenderObject.h:33</div></div>
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